Important work is spread across syllabi, documents, calendars, and learning platforms; students still have to assemble it into a realistic plan.
TOAST reads course materials, drafts daily and weekly study blocks, and connects every suggestion back to its source.
Students can review, change, exclude, or approve TOAST’s draft before anything reaches their calendar.
I led the original team concept and four moderated sessions, then independently redesigned the core workflows and visual system.
Led planning and design direction, assigned work, shaped the core flow, and designed Home, Weekly View, Add Task, Edit Task, Work with TOAST, and the Documents experience.
Rebuilt the calendar, task, document, review, confirmation, and focus-session flows as one Academic Playbook system. The redesign has not yet been tested with students or implemented.
A generated schedule can save time, but unexplained recommendations can make students feel that the system has taken over their planning.
I designed Review Suggestions to reveal TOAST’s sources and scheduling rationale while letting students edit, exclude, or reject each block. Nothing reaches the calendar until the student approves it.
Source traceability, “Why this time?” disclosures, live selected totals, explicit approval, and a “Save without schedule” path make control visible in the interaction.
Day, Week, and Add Task were individually usable, but showing navigation alone made TOAST look like a generic planner.
I reframed the core experience around a complete student journey: import course materials, review TOAST’s draft, approve a plan, see it across Day and Week, then begin a focused study session.
The workflow now demonstrates TOAST’s value at the moment it matters - from scattered source material to an understandable, student-approved next action.
Calendars, forms, document libraries, AI review, and focus sessions serve different jobs. Repeating one card pattern across all of them made the product feel generic or cramped.
I established the Academic Playbook system - shared typography, spacing, color, radii, iconography, navigation, safe areas, and interaction rules - then adapted hierarchy to each screen’s task.
Day emphasizes the next action, Week maps time, Review foregrounds consent, and Study Session removes global navigation to protect focus.
4 participants missed or misunderstood the draggable pullout.
Added a visible button entry point while retaining drag as an optional shortcut. Show the before and after beside this statement.
Test whether students understand TOAST’s reasoning, feel in control of suggested schedules, and can move from documents to an approved plan without confusion.
My initial prototype demonstrated navigation between screens, but it could have belonged to almost any planner. Reframing the journey around documents, editable suggestions, student approval, scheduling, and focused study made TOAST’s distinctive value much clearer.
I extended one visual and interaction system across calendars, task forms, document management, AI review, confirmation, and focus sessions. Shared rules created continuity, while each screen retained the hierarchy its task required.
TOAST could not simply generate a schedule and expect students to trust it. I redesigned the review flow to reveal its sources and reasoning while allowing students to edit, exclude, or reject suggestions before anything reached their calendar.
The experience did not feel finished until I addressed scrolling, fixed actions, safe areas, touch targets, clipping, state changes, and transitions. Visual consistency mattered, but the product became credible through these smaller behavioral decisions.